Monday, March 29, 2010

BMX News!


Ok, there's been a lot of conjecture about 'the future of Blitz' at lately, so it's probably a good idea to let everyone know that the fine minds at BRL are currently working on a solution to the 'BlitzMax on LOTS of platforms' problem - and yes, 'lots of platforms' includes the iPhone.

Given that game development these days involves developing for a wide range of platforms, I feel this is the logical next step for Blitz as a game development language, and I'm confident the end result will be pretty cool!

I don't want to give too much away about how this will work (or, of course, when it will work!) because, to be honest, I don't know 100% myself yet - more news 'when it feels right'!